Staff of Soul’s Fire

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This magical staff is made from blackened redwood, and infused with magic that stirs up energy and emotions. It can cause the air to burst into flames, and stir up the passions in one’s soul, even to a point of madness.

Staff, very rare (requires attunement by a Bard, Sorcerer, or Warlock)

While attuned, you can cast the  fire bolt cantrip as long as you are holding the staff in at least one hand.

The staff has 10 charges. While holding it, you can use an action to expend 1 or more of its charges to cast one of the following spells from it, using your spell save DC: heroism (1 charge per target, up to max. 4), enemies abound (3 charges),  fireball (3 charges), or wall of fire (4 charges).

While holding this staff, you can use it as an arcane focus for casting any spell that requires an attack roll, and expend 1 charge to add 1D6 fire damage to the spell’s effect. Any target that takes damage form this effect is set on fire, and will take 1D10 damage at the start of each of their turns, until they spend an action to extinguish the flames. A maximum of 1 charge per spell can be spent in this fashion, and this ability cannot be used to further enhance the casting of spells contained in the staff.

Anyone who attempts to attune to this staff who is not a Charisma-based spell caster must make a Charisma saving throw (DC15). They take 4D6 fire damage on a failed save, and 2D6 on a successful save.

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff instantly ignites, crumbles into cinders, and is destroyed.

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